Multi-platform open source shader composition tool with realtime and offline rendering support.
- Build a chain of hot-reloading fragment shaders.
- Create uniforms in json that get mapped to a UI.
- Save chains to json with patched uniform values.
- Create texture uniforms with video, webcam, microphone, sound files, or other passes.
- Feedback buffers
- Render to PNGs and encode mp4s and gifs.
- Use precise duration and framerate for slick looping gifs 🤩
- Build a midi map with the UI.
- Go full screen and hide the UI.
- Frame averaging for motion blur.
- wasd+mouse controls for camera that can be used in uniforms.
- Single web page deploy.
- OSC / OSCQuery
- Patch environment?
Build from source at the repo
Binary releases coming soon.